What I did in the game: Standard Mode 100% completed, all items max level except 2 which ask multiple playthrough.
The One Picture I have taken: Profile overview in Game Select screen.
I'm playing multiple games at the same time currently, which is never a good idea, since you end up not finishing any of them usually, and a new indie release from last week just stopped my progression in most of them. Yeah it was that good. Called "Cauldron", it's like a RPG-Hybrid with tons of minigames. It's really hard to explain. The entire world map is covered in darkness, and to uncover a spot on the map, you need to win a fight, but to get stronger, you need skill points, and at first, the main way to get them is through said Cauldron, by throwing items at it. And how do you get said items? By playing mini-games! They range from mining, fishing, catching apples, etc... But the thing is, you can also use said items to UPGRADE the mini-games themselves. Each mini-game has a skill tree, and they "power-up" the mini-game from basic to crazy. The catching apples mini-games start with you just being able to go from left to right with a basket catching the apples falling from a tree, to a full blown bullet-hell shmup. So you're looping between the mini-games and the battles (battles that you can also bribe your way out of them if you have enough items too) and it's all just very satisfying. You also unlock many others game modes so it has replay value if you want, but I was satisfied after beating the Standard Mode 100%. Maybe one day I'll come back to it. But truly, if you have the money, give it a shot, it's really an unique indie experience!

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